Sector: Archive Art and health Country: Italy Project status: Archive Partner: Dear Onlus


To offer young patients a high-level cultural experience; enhance the education aimed at adolescent and pre-adolescent patients by offering them a chance to directly interact with a stimulating and virtual reality; and aspire to new methods to bring works of art to hospitals.


12 pre-adolescent and adolescent patients of the Day Hospital (mornings) and in the ward (afternoons) of the Pediatric Oncohematology Department of the Regina Margherita Hospital in Turin.


In 2018, the project HanaHana – Robo&Bobo Edition, supported by AMI in partnership with AMG, consisted of the development of the original version of an award-winning, virtual reality work by the Swiss artist, Mélodie Mousset, HanaHana, in the Pediatric Oncohematology ward of the Regina Margherita Hospital in Turin. This production was created during a series of workshops that the young patients directly contributed to in the form of a Virtual Reality work. Adolescents and pre-adolescents are often excluded from the activities being provided in the ward, which are mainly aimed for younger patients, so these artistic workshops provided them the chance to transform the negative experience of being hospitalized into an occasion that enables personal creative expression and an acquaintance with new technology. Activities foresaw the development of an interactive work with the contribution of the artist, training for operators (two professionals and two volunteers) and the subsequent realization of hospital workshops.
Once completed, this work was presented to the public in the context of the Turin Week of Art (November 2018) while the workshop format remained with the hospital for possible future continuation and replication.


Dear Onlus: is a non-profit organization that has been working on making hospital environments more human through creative projects since 2016, when it started the Robo&Bobo project, an innovative didactic-workshop on programming, digital creation and electronic and digital graphics aimed at bringing adolescent and pre-adolescent children closer to new technology.